Maintaining the health and wellbeing of your plants is the core mechanic of plants. Once a seed is planted on your Upland property, its survival depends on the attention it receives. Plants grow, respond to care, and require consistent interaction — and the two systems below govern everything. Caring for plants will not only keep them alive, but plants on well cared for properties will attract Uppies and residents.
- Feed your plant STEM to keep health high — think of it as watering a plant.
- Any player can feed any plant
- Overfeeding is safe, but wastes STEM — feed mindfully
- If health drops to zero, the plant dies permanently
- Health is measured on a scale from 0-100
- The wellbeing of a plant improves through "petting", which represents grooming and maintenance.
- Long-press any plant to pet it — you'll see a visual response confirming it worked
- High wellbeing slows health decay, protecting against random damage events, which can occasionally impact plants as part of a living, dynamic system.
- Low wellbeing speeds up health loss — don't neglect it
- Any player can pet any plant — open to the whole community
- Wellbeing is measured on a scale from 0-100
If you plant dies, it can’t be revived, and it will remain on your property until uprooted by the player. These dead plants do not contribute to your property or neighborhood greenery score.

Health and Wellbeing also influence the rewards your plants can generate in terms of troves. Plants that are well taken care of are more likely to generate a more rare trove when a player pets it.
Uppies and Residents are drawn to properties where plants are healthy and actively maintained. Players who consistently care for their plants will naturally create spaces that attract more activity to their properties and neighborhoods.
